const U32_MASK64 = /* @__PURE__ */ BigInt(2 ** 32 - 1); const _32n = /* @__PURE__ */ BigInt(32); // We are not using BigUint64Array, because they are extremely slow as per 2022 function fromBig(n: bigint, le = false) { if (le) return { h: Number(n & U32_MASK64), l: Number((n >> _32n) & U32_MASK64) }; return { h: Number((n >> _32n) & U32_MASK64) | 0, l: Number(n & U32_MASK64) | 0 }; } function split(lst: bigint[], le = false) { let Ah = new Uint32Array(lst.length); let Al = new Uint32Array(lst.length); for (let i = 0; i < lst.length; i++) { const { h, l } = fromBig(lst[i], le); [Ah[i], Al[i]] = [h, l]; } return [Ah, Al]; } const toBig = (h: number, l: number) => (BigInt(h >>> 0) << _32n) | BigInt(l >>> 0); // for Shift in [0, 32) const shrSH = (h: number, _l: number, s: number) => h >>> s; const shrSL = (h: number, l: number, s: number) => (h << (32 - s)) | (l >>> s); // Right rotate for Shift in [1, 32) const rotrSH = (h: number, l: number, s: number) => (h >>> s) | (l << (32 - s)); const rotrSL = (h: number, l: number, s: number) => (h << (32 - s)) | (l >>> s); // Right rotate for Shift in (32, 64), NOTE: 32 is special case. const rotrBH = (h: number, l: number, s: number) => (h << (64 - s)) | (l >>> (s - 32)); const rotrBL = (h: number, l: number, s: number) => (h >>> (s - 32)) | (l << (64 - s)); // Right rotate for shift===32 (just swaps l&h) const rotr32H = (_h: number, l: number) => l; const rotr32L = (h: number, _l: number) => h; // Left rotate for Shift in [1, 32) const rotlSH = (h: number, l: number, s: number) => (h << s) | (l >>> (32 - s)); const rotlSL = (h: number, l: number, s: number) => (l << s) | (h >>> (32 - s)); // Left rotate for Shift in (32, 64), NOTE: 32 is special case. const rotlBH = (h: number, l: number, s: number) => (l << (s - 32)) | (h >>> (64 - s)); const rotlBL = (h: number, l: number, s: number) => (h << (s - 32)) | (l >>> (64 - s)); // JS uses 32-bit signed integers for bitwise operations which means we cannot // simple take carry out of low bit sum by shift, we need to use division. function add(Ah: number, Al: number, Bh: number, Bl: number) { const l = (Al >>> 0) + (Bl >>> 0); return { h: (Ah + Bh + ((l / 2 ** 32) | 0)) | 0, l: l | 0 }; } // Addition with more than 2 elements const add3L = (Al: number, Bl: number, Cl: number) => (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0); const add3H = (low: number, Ah: number, Bh: number, Ch: number) => (Ah + Bh + Ch + ((low / 2 ** 32) | 0)) | 0; const add4L = (Al: number, Bl: number, Cl: number, Dl: number) => (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0) + (Dl >>> 0); const add4H = (low: number, Ah: number, Bh: number, Ch: number, Dh: number) => (Ah + Bh + Ch + Dh + ((low / 2 ** 32) | 0)) | 0; const add5L = (Al: number, Bl: number, Cl: number, Dl: number, El: number) => (Al >>> 0) + (Bl >>> 0) + (Cl >>> 0) + (Dl >>> 0) + (El >>> 0); const add5H = (low: number, Ah: number, Bh: number, Ch: number, Dh: number, Eh: number) => (Ah + Bh + Ch + Dh + Eh + ((low / 2 ** 32) | 0)) | 0; // prettier-ignore export { fromBig, split, toBig, shrSH, shrSL, rotrSH, rotrSL, rotrBH, rotrBL, rotr32H, rotr32L, rotlSH, rotlSL, rotlBH, rotlBL, add, add3L, add3H, add4L, add4H, add5H, add5L, }; // prettier-ignore const u64 = { fromBig, split, toBig, shrSH, shrSL, rotrSH, rotrSL, rotrBH, rotrBL, rotr32H, rotr32L, rotlSH, rotlSL, rotlBH, rotlBL, add, add3L, add3H, add4L, add4H, add5H, add5L, }; export default u64;